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Init(args)
Scripting Reference
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◆ InParents() [2/2]
Returns all objects of the given type attached the GameObject or any of its parents.
This can be the exact type of an Init.Any<T>, any type derived by it or the type of any interface it implements. Can also be the type of a wrapped object, in which case it will try to find a wrapper for an object of that type in the loaded scenes.
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