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◆ OnReset()
| virtual void Sisus.Init.InitializerBase< TClient, TFirstArgument, TSecondArgument, TThirdArgument, TFourthArgument >.OnReset |
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ref TFirstArgument | firstArgument, |
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ref TSecondArgument | secondArgument, |
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ref TThirdArgument | thirdArgument, |
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ref TFourthArgument | fourthArgument ) |
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protectedvirtual |
Resets the Init arguments to their default values.
OnReset is called when the user hits the Reset button in the Inspector's context menu or when adding the component to a GameObject the first time.
This function is only called in the editor in edit mode.
- Parameters
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| firstArgument | The first argument to reset. |
| secondArgument | The second argument to reset. |
| thirdArgument | The third argument to reset. |
| fourthArgument | The fourth argument to reset. |
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