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Init(args)
Scripting Reference
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Represents a simple wrapper for a bool value that makes it serializable by Unity's serialization system when assigned to a System.Object type field that has the UnityEngine.SerializeReference attribute.
Used to serialize bool values by Any<object>.
Additional Inherited Members | |
Public Member Functions inherited from Sisus.Init.IValueProvider< TValue > | |
| new bool | HasValueFor (Component client) |
| Gets a value indicating whether this value provider can provide a value of type TValue for the client at this time. | |
| bool | TryGetFor ([AllowNull] Component client, [NotNullWhen(true), MaybeNullWhen(false)] out TValue value) |
| Gets the value of type TValue for the client . | |
Properties inherited from Sisus.Init.IValueProvider< TValue > | |
| new TValue | Value [get] |
| Gets the value of type TValue provided by this object. | |
| object IValueProvider. | Value [get] |
| Gets the value of type TValue provided by this object. | |