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Sisus.Init.Serialization._String Class Reference


Represents a simple wrapper for a string value that makes it serializable by Unity's serialization system when assigned to a System.Object type field that has the UnityEngine.SerializeReference attribute.

Used to serialize string values by Any<object>.

Inheritance diagram for Sisus.Init.Serialization._String:
Sisus.Init.IValueProvider< object >

Additional Inherited Members

- Properties inherited from Sisus.Init.IValueProvider< object >
Value [get]
 Gets the value of the current IValueProvider<T> object More...