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Init(args)
Scripting Reference
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Represents a Object that acts as a simple wrapper for a plain old class object of type TWrapped .
Base interface of IWrapper<TWrapped>.
Public Member Functions | |
| int | GetInstanceID () |
| Returns the instance id of the object. | |
| bool | CompareTag (string tag) |
Returns true if the wrapper is attached to a GameObject that has the given tag; otherwise, false. | |
| T | Find< T > () |
| Gets a reference to an object of type T found on the GameObject the wrapper is attached to. | |
| T[] | FindAll< T > () |
| Gets references to all objects of type T found on the GameObject the wrapper is attached to. | |
| T | FindInChildren< T > () |
| Gets a reference to an object of type T found on the GameObject the wrapper is attached to, or any of its children. | |
| T[] | FindAllInChildren< T > () |
| Gets references to all objects of type T found on the GameObject the wrapper is attached to, or any of its children. | |
| T | FindInParents< T > () |
| Gets a reference to an object of type T found on the GameObject the wrapper is attached to, or any of its parents. | |
| T[] | FindAllInParents< T > () |
| Gets references to all objects of type T found on the GameObject the wrapper is attached to, or any of its parents. | |
Public Member Functions inherited from Sisus.Init.ICoroutineRunner | |
| Coroutine | StartCoroutine (IEnumerator coroutine) |
| Starts the provided coroutine . | |
| void | StopCoroutine (IEnumerator coroutine) |
| Stops the provided coroutine . | |
| void | StopCoroutine (Coroutine coroutine) |
| Stops the provided coroutine . | |
| void | StopAllCoroutines () |
Stops all coroutine coroutines that are currently running on this object, if any. | |
Properties | |
| object | WrappedObject [get] |
| The plain old class object wrapped by this UnityEngine.Object. | |
| GameObject | gameObject [get] |
| The GameObject this wrapper is attached to, if any. | |
| MonoBehaviour | AsMonoBehaviour [get] |
This wrapper as a MonoBehaviour, or null if the wrapper class does not derive from MonoBehaviour. | |
| Object | AsObject [get] |
| This wrapper as an Object. | |
| HideFlags | hideFlags [get, set] |
| Should the object be hidden, saved with the Scene or modifiable by the user? | |
| string | name [get, set] |
| The name of the object. | |
| bool | enabled [get] |
| Gets a value indicating whether the wrapper is enabled. | |
| bool | isActiveAndEnabled [get] |
Gets a value indicating whether the wrapper is enabled and not attached to an inactive
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