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Init(args)
Scripting Reference
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Classes | |
class | _Integer |
Represents a simple wrapper for an int value that makes it serializable by Unity's serialization system when assigned to a System.Object type field that has the UnityEngine.SerializeReference attribute. More... | |
class | _String |
Represents a simple wrapper for a string value that makes it serializable by Unity's serialization system when assigned to a System.Object type field that has the UnityEngine.SerializeReference attribute. More... | |
class | _Float |
Represents a simple wrapper for a float value that makes it serializable by Unity's serialization system when assigned to a System.Object type field that has the UnityEngine.SerializeReference attribute. More... | |
class | _Boolean |
Represents a simple wrapper for a bool value that makes it serializable by Unity's serialization system when assigned to a System.Object type field that has the UnityEngine.SerializeReference attribute. More... | |
class | _Double |
Represents a simple wrapper for a double value that makes it serializable by Unity's serialization system when assigned to a System.Object type field that has the UnityEngine.SerializeReference attribute. More... | |