Category : 7. Wrappers

The ScriptableWrapper class is a ScriptableObject that can act as a simple wrapper for a plain old class object. It makes it easy to take a plain old class object and serialize it as an asset in the project. Let’s say you had a plain old class called Settings: public class Settings { public float ..

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The Wrapper class is a component that acts as a simple wrapper for a plain old C# object. It makes it easy to take a plain old C# object and attach it to a GameObject and have it receive callbacks during any Unity events you care about such as Update or OnDestroy as well as ..

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