Documentation
04. Features (27)
- 01. List of Main Features
- 02. Toolbar
- 03. Back And Forward Buttons
- 04. View Menu
- 05. Search Box
- 06. Multi-Editing Modes
- 07. Split View
- 08. Keyboard Navigation
- 09. Copy-Paste
- 10. Reset
- 11. Display Anything
- 12. Context Menu Items
- 13. Inspecting Static Members
- 14. Debug Mode+
- 15. Quick Invoke Menu
- 16. Improved Tooltips
- 17. Target Window
- 18. Dynamic Prefix Column
- 19. Component Unfolding Modes
- 20. Create Script Wizard
- 21. Drawers
- 22. EditorWindow Debugger
- 23. Randomize
- 24. Nonuniform Multi-Target Value Adjustments
- 25. Categorized Components Mode
- 26. Improved Add Component Button
- 27. Middle-Mouse Pinging
06. Attributes (26)
- Button
- DisableIf
- HelpBox
- HideComponentInInspector
- HideTransformInInspector
- IComponentModifiedCallbackReceiver
- LockTransform
- NotNullMembers
- NotNullOrEmpty
- OnlyComponent
- PHeader
- PRange
- PSpace
- PTooltip
- ReadOnly
- RequireAnyComponent
- RequireCollider
- RequireCollider2D
- RequireComponents
- RequireTrigger
- ShowIf
- ShowInInspector
- Style
- Targetable
- UseDrawer
- ValueValidator
07. Preferences (66)
- Add Component Menu Config
- Animate Initial Unfolding
- Auto-Resize Prefix Labels
- Auto-Resize Prefix Labels Interval
- Categorized Components: Component Categories
- Categorized Components: Default Component Category
- Categorized Components: Enable Categorized Components
- Categorized Components: Generate From Add Component Menu
- Change Folded State On First Click
- Create Script Wizard: Add Comments
- Create Script Wizard: Add Comments As Summary
- Create Script Wizard: Curly Braces On New Line
- Create Script Wizard: Using Namespace Options
- Default Add Component Menu Name
- Default Editor Script Path
- Default Inspector: Enhance Field Context Menu
- Default Inspector: Enhance Unity Object Context Menu
- Default Namespace
- Default Script Path
- Disabled Menu Items
- Disabled Script Extension
- Draw Debug Mode+ Icon
- Draw Disabled Greyed Out
- Draw Inactivate Greyed Out
- Draw Object Field Eyedropper
- Draw Quick Invoke Icon
- Draw Reference Icon
- Draw Script Reference Fields
- Enable Tooltip Icons
- Enable Tooltips From Xml Comments
- Folding Animation Speed
- In One-At-A-Time Mode Auto-Unfold First
- Key Configs
- Max Auto-Sized Prefix Column Width
- Member Display Order
- Messages: Display Duration Per Word
- Messages: Max Display Duration
- Messages: Message Display Method
- Messages: Min Display Duration
- Mouseover Effects
- Mouseover Effects: Header Button
- Mouseover Effects: Prefix Label
- Mouseover Effects: Prefix Label Tint
- Mouseover Effects: Unity Object Header
- Mouseover Effects: Unity Object Header Tint
- Override Custom Editor Field Focusing
- Popup Menus Scroll To Active Item
- Prefab Quick Editing
- Prefix Resizer For Editorless
- Prefix Resizer For Editors
- Property Blacklist
- Show Fields
- Show Hidden Components
- Show Methods
- Show Properties
- Simple Properties In Debug Mode
- Text Field Height
- Themes
- Transform Drawer: Position Label
- Transform Drawer: Rotation Label
- Transform Drawer: Scale Label
- Transform Drawer: Tint XYZ Labels
- Transform Drawer: X Label
- Transform Drawer: Y Label
- Transform Drawer: Z Label
- Use Editors Over Drawers
08. Compatibility (9)
- Compatibility With Custom Editors
- Compatibility With Decorator Drawers
- Compatibility with Extended Transform Editor
- Compatibility With Hierarchy Plus
- Compatibility With Hierarchy PRO
- Compatibility with Odin Inspector
- Compatibility With Peek
- Compatibility With Property Drawers
- Compatibility With Script Inspector 3
10. Extending Power Inspector (11)
- 01. Referencing Code in Power Inspector
- 02. Developer Mode
- 03. Context Menu Debugging Items
- 04. Creating New Drawers
- 05. Drawers For Class Members
- 06. Drawers For Components
- 07. Drawers For Assets
- 08. Disposing Drawers
- 09. Modifying Existing Drawers
- 10. Extending Context Menus
- 11. Creating New Toolbar Items