Determines whether or not Unity Object drawers will display a reference to the script asset that contains their code of their target.
False (Default)
The script asset that contains the code of a target Object will not be shown as the first element of Unity Object drawers.
True
The script asset that contains the code of a target Object will be shown as the first element of Unity Object drawers.
This is similar to how the default inspector works.
Tip: You can always click the header of a MonoBehaviour with the middle mouse button to ping the script asset.
Also you can select Edit Script from the context menu of the Unity Object drawer to start editing the script.