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Init(args)
Scripting Reference
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A base class for a component that can specify the argument used to initialize an object of type TClient .
The argument can be assigned using the inspector and is serialized as part of the client's scene or prefab asset.
The TClient client does not need to implement the IInitializable<TArgument> interface. The initialization argument can instead be injected, for example, directly into a property with a public setter.
After the argument has been injected the initializer is removed from the GameObject that holds it.
When you derive your initializer class from CustomInitializerBase<,> you are responsible for implementing the argument property and serializing its values. This means you will need to write a little bit more code, but it also grants you more options in how to handle the serialization, making it possible to support types that Unity can't serialize automatically. If you derive from CustomInitializer<,> instead, then these things will be handled for you.
TClient | Type of the initialized client component. |
TArgument | Type of the argument to inject to the client. |
TClient | : | Component |
Protected Member Functions | |
void | InitTarget (TClient target, TArgument argument) |
Initializes the target of type TClient using the provided argument. | |
virtual void | OnReset (ref TArgument argument) |
Resets the initialization argument to its default value. | |
Properties | |
TArgument | Argument [get, set] |
The first argument injected to the TClient client. | |
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Object | Target [get, set] |
Existing target instance to initialize, if any. | |
bool | ProvidesCustomInitArguments [get] |
Gets a value indicating whether this initializer is able to provide custom per-instance Init arguments for its client. | |
Additional Inherited Members | |
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new TClient | InitTarget () |
Initializes the client object of type TClient with the arguments specified by this initializer. | |
new System.Threading.Tasks.Task< TClient > | InitTargetAsync () |
Initializes the client object of type TClient asynchronously with the arguments specified by this initializer. | |
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bool | TargetIsAssignableOrConvertibleToType (Type type) |
Gets a value indicating whether an object of the given type can be assigned to the Target property directly, or if type implements IValueProvider<T>, IValueByTypeProvider or IValueByTypeProviderAsync. | |