Init(args)
Scripting Reference
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◆ Init2< TFirstComponent, TSecondComponent, TThirdComponent, TFirstArgument >()

static GameObjectWithInit2Of3Done< TFirstComponent, TSecondComponent, TThirdComponent > Sisus.Init.GameObjectT3Extensions.Init2< TFirstComponent, TSecondComponent, TThirdComponent, TFirstArgument > ( this GameObjectWithInit1Of3Done< TFirstComponent, TSecondComponent, TThirdComponent > @ this,
TFirstArgument firstArgument,
First secondArgument )
static

Initialize the second added component of type TSecondComponent using two arguments with the first added component being the first one.

Template Parameters
TFirstComponentType of the first added component.
TSecondComponentType of the second added component.
TThirdComponentType of the third added component.
TFirstArgumentType of the first argument.
Parameters
thisnew GameObject being initialized.
firstArgumentThe first argument passed to the second added component's Init function.
secondArgumentThe First.Component token informing that the first added component should be used as the second argument when initializing the second added component.
Returns
Partially initialized GameObject still requiring Init3 to be called until it is ready for usage.
Exceptions
InitArgumentsNotReceivedExceptionThrown if TSecondComponent class does not implement IInitializable<TFirstArgument, TFirstComponent> and did not receive the arguments during its initialization.
Type Constraints
TFirstComponent :Component 
TSecondComponent :Component 
TSecondComponent :ITwoArguments 
TSecondComponent :IFirstArgument<TFirstArgument> 
TThirdComponent :Component