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Init(args)
Scripting Reference
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A base class for a component that can specify the constructor argument used to initialize a plain old class object which then gets wrapped by a Wrapper<TWrapped> component.
The argument value can be assigned using the inspector and serialized as part of a scene or a prefab.
The TWrapped wrapped object gets created and injected to the TWrapper wrapper component during the Awake event.
After the object has been injected the WrapperInitializer<,,> is removed from the GameObject that holds it.
When you derive your Initializer class from WrapperInitializerBase<,,> you are responsible for implementing the argument properties and serializing their value. This means you will need to write a little bit more code, but it also grants you more options in how to handle the serialization, making it possible to support types that Unity can't serialize automatically. If you derive from WrapperInitializer<,,> instead, then these things will be handled for you.
TWrapper | Type of the initialized wrapper component. |
TWrapped | Type of the object wrapped by the wrapper. |
TArgument | Type of the argument passed to the wrapped object's constructor. |
TWrapper | : | Wrapper<TWrapped> |
Protected Member Functions | |
override TWrapper | InitTarget ([AllowNull] TWrapper wrapper) |
TWrapped | CreateWrappedObject (TArgument argument) |
Creates a new instance of TWrapped initialized using the provided argument and returns it. | |
Properties | |
TArgument | Argument [get, set] |
The argument used to initialize the wrapped object. | |
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Object | Target [get, set] |
Existing target instance to initialize, if any. | |
bool | ProvidesCustomInitArguments [get] |
Gets a value indicating whether this initializer is able to provide custom per-instance Init arguments for its client. | |
Additional Inherited Members | |
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new TClient | InitTarget () |
Initializes the client object of type TClient with the arguments specified by this initializer. | |
new System.Threading.Tasks.Task< TClient > | InitTargetAsync () |
Initializes the client object of type TClient asynchronously with the arguments specified by this initializer. | |
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bool | TargetIsAssignableOrConvertibleToType (Type type) |
Gets a value indicating whether an object of the given type can be assigned to the Target property directly, or if type implements IValueProvider<T>, IValueByTypeProvider or IValueByTypeProviderAsync. | |