Scripting Reference

◆ LateUpdate()

void Sisus.Init.ILateUpdate.LateUpdate ( float  deltaTime)

LateUpdate is called every frame, if the MonoBehaviour is active and enabled.

LateUpdate is called after all Update functions have been called. This is useful to order script execution. For example a follow camera should always be implemented in LateUpdate because it tracks objects that might have moved inside Update.

deltaTimeElapsed time in seconds since last Update event.