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Init(args)
Scripting Reference
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◆ InitTarget()
Returns a new instance of the service class, a UnityEngine.Awaitable<T> that returns a new instance of the service class asynchronously, or If this method returns If this method returns an UnityEngine.Awaitable<T>, the framework will await for the result and register it as a service once it's ready. If this method returns an object of another type, that will be registered as a service immediately.
Implemented in Sisus.Init.IServiceInitializer< out TService >, Sisus.Init.IServiceInitializer< out TService, in TArgument >, Sisus.Init.IServiceInitializer< out TService, in TFirstArgument, in TSecondArgument >, Sisus.Init.IServiceInitializer< out TService, in TFirstArgument, in TSecondArgument, in TThirdArgument >, Sisus.Init.IServiceInitializer< out TService, in TFirstArgument, in TSecondArgument, in TThirdArgument, in TFourthArgument >, Sisus.Init.IServiceInitializer< out TService, in TFirstArgument, in TSecondArgument, in TThirdArgument, in TFourthArgument, in TFifthArgument >, and Sisus.Init.IServiceInitializer< out TService, in TFirstArgument, in TSecondArgument, in TThirdArgument, in TFourthArgument, in TFifthArgument, in TSixthArgument >. |