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Init(args)
Scripting Reference
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Classes | |
| class | AddComponentExtensions |
| Extensions methods for UnityEngine.Object type classes that can be used to add components or clone objects while injecting values into fields and properties of the created instance using reflection. More... | |
| class | InjectionUtility |
| Utility class for injecting values to fields and properties during initialization using reflection. More... | |
| class | InstantiateExtensions |
| Extensions methods for UnityEngine.Object type classes that can be used to add components or clone objects while injecting values into fields and properties of the created instance using reflection. More... | |