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Init(args)
Scripting Reference
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Extension methods for objects that implement ICoroutines.
Objects that are wrapped by a Wrapper<> component can start and stop coroutines on the wrapper component using these extension methods.
IWrapper-related extension methods for GameObject and Component.
Static Public Member Functions | |
| static Coroutine | StartCoroutine< T > ([DisallowNull] this T @this, [DisallowNull] IEnumerator coroutine) |
Starts the provided coroutine on this object. | |
| static void | StopCoroutine< TObject > ([DisallowNull]this TObject @this, [DisallowNull] IEnumerator coroutine) |
Stops the coroutine that is running on this object. | |
| static void | StopCoroutine< TObject > ([DisallowNull]this TObject @this, [DisallowNull] Coroutine coroutine) |
Stops the coroutine that is running on this object. | |
| static void | StopAllCoroutines< TObject > ([DisallowNull] this TObject @this) |
Stops all coroutines that are running on this object. | |