Init(args)
Scripting Reference
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◆ isActiveAndEnabled

bool Sisus.Init.IWrapper.isActiveAndEnabled
get

Gets a value indicating whether the wrapper is enabled and not attached to an inactive

See also
GameObject

.

If the object has a Wrapper<TWrapped>, then this returns the current value of the Behaviour.isActiveAndEnabled property.

If the object has a ScriptableWrapper<TWrapped>, then this returns a value indicating whether the object has not been destroyed.