Init(args)
Scripting Reference
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◆ Including

Defines which additional GameObjects to include in search when finding objects attached to a GameObject or related GameObjects.

See also
Find.In<T>(GameObject, Including), Find.AllIn<T>(GameObject, Including)
Enumerator
Children 

Search the GameObject, its children and its grandchildren.

Parents 

Search the GameObject, its parent or and its grandparents.

Scene 

Search all GameObjects in the scene that the GameObject is part of.

Inactive 

Search inactive GameObjects in addition to active ones.

ChildrenAndParents 

Search the GameObject, its children, its grandchildren, its parent and its grandparents.

Only active children and parents will be included in the search.

ChildrenAndParentsIncludingInactive 

Search the GameObject, its children, its grandchildren, its parent and its grandparents.

All children and parents will be included in the search regardless of their active state.

ParentsIncludingInactive 

Search the GameObject, its parent and its grandparents.

All parents will be included in the search regardless of their active state.

ChildrenIncludingInactive 

Search the GameObject, its children and its grandchildren.

All children will be included in the search regardless of their active state.

SceneIncludingInactive 

Search all GameObjects in the scene that the GameObject is part of.

All GameObjects that are part of the scene will be included in the search regardless of their active state.