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Init(args)
Scripting Reference
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◆ InChildren()
Finds object of the given type by searching the gameObject and all of its child GameObjects, including grandchildren. The GameObject and its children are searched for a Component which is of the given type, derives from the given type, or implements an interface of the given type. Objects wrapped by IWrapper components are also considered in the search.
Objects match the search criteria if their class is of this type, if their class derives from a base class of this type, or their class implements an interface of this type.
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