Attribute that specifies that targeted string type class member should be drawn in the inspector using the specified GUIStyle.
Attribute Target
Field or property.
Example
using UnityEngine;
using Sisus;
using Sisus.Attributes;
public class StickyNote : MonoBehaviour
{
[Style("VCS_StickyNote"), TextArea]
public string note = "(Add note here)";
}
Example Result
