Determines whether or not the first component drawer of every GameObject drawer should be unfolded whenever the inspected targets change in Component Unfolding: One-At-A-Time mode.
True
The first component drawer of each GameObject drawer will be unfolded whenever the inspected targets change in Component Unfolding: One-At-A-Time mode.
False
All component drawers will be unfolded whenever the inspected targets change in Component Unfolding: One-At-A-Time mode.