Determines the default method used when broadcasting messages to the user. None Messages will be completely suppressed and not broadcast to the user at all. Notification (Default: On) Messages will be displayed as notifications that pop up as overlays located at the bottom of the inspector drawer. The notifications will automatically disappear after a short ..
Category : 07. Preferences
Determines the visual appearance of the inspector for all of its different themes. Default* Themes with the “Default” prefix refer to light themes that are the default in the free versions of Unity. Pro* Themes with the “Pro” prefix refer to the dark themes that are the default in the paid versions of Unity. *Classic ..
Contains list custom menu paths, display names and icons for items displayed in the add compo..
Determines the script category that should be displayed at first when you open the add component menu. If this is an empty string, then no specific script category will be opened as default, and instead the menu will open at the root. Default Value The default value is empty. This means that the menu will ..
Determines whether or not comments that area placed above method definitions when creating script assets using the Create Script Wizard should be added as XML documentation comments with the summary tag. True (Default) Comments above method definitions will be added as XML documentation comments with triple forward slashes (///) and wrapped inside a summary tag. ..
Determines whether or not comments should be added above method definitions when creating script assets using the Create Script Wizard. True (Default) Comments will be added above generated methods explaining what they do. False Comments will not be added above generate..
Determines whether the first curly brace after a namespace, class or method definition should be separated by a line break or be placed on the same line when creating scripts using the Create Script Wizard. True (Default) The first curly brace after a namespace, class or method definition is separated by a line break. False ..
Determines the namespace used by default when creating new script assets using the Create Script Wizard. The convention is to use PascalCase in namespaces, meaning you should capitalize every word. Default Value The default value is empty. This means that by default new scripts will be in the global namespace. This can increase the likelihood ..
Determines the default path used when saving your editor script assets. This is used by the create script wizard as the default save path when new editor-specific scripts are being created. Default Value The default value is “Editor”. This means that by default all editor scripts will be saved to “Assets/Editor”. Example Value “Scripts/Editor/Other”. This ..
Determines the default path used when saving your script assets. This is used by the create script wizard as the default save path when new scripts are being created. Default Value The default value is empty. This means that by default all scripts will be saved to root of your Assets folder! Example Value “Scripts/Other”. ..