Determines which items should be added into the context menus of Unity Objects inside the default Unity inspector (not Power Inspector). None (Default) No menu items are added into the context menus of Unity Objects inside the default inspector. View In Power Inspector The menu item View In Power Inspector is added into the context ..
Author : Timo Naskali
Determines which items should be added into the context menus of fields inside the default Unity inspector (not Power Inspector). None (Default) No menu items are added into the context menus of fields inside the default inspector. Reset Reset menu item is added into the context menus of fields inside the default inspector. Copy Paste ..
Determines whether or not initial unfolding animations should be played by parent drawers whenever the inspected targets change. False (Default) Initial unfolding animations by parent drawers are skipped when the inspected targets change. This means that all unfolded parent drawers start off fully expanded with their member drawers immediately fully visible. True Initial unfolding animations ..
Determines the speed at which animations for folding and unfolding parent drawers are played. The unit of speed used is in percentages over second divided by 100. This means that it will always take the same amount of time for a parent drawer to fully fold / unfold, no matter how many members it has. ..
Determines which Power Inspector menu items you would like to disable from appearing in the main menu located at the very top of the Unity editor. Disabling menu items can be useful if you find yourself not using them and want to reduce clutter from the menus, or if you are using other extensions that ..
Determines whether or not the view is automatically scrolled to show the currently active item when you open a popup menu, such as that of an enum drawer, or if it should always start at the beginning. True (Default) When you open a popup menu the view is automatically scrolled to show the currently active ..
Determines whether an icon for opening Unity Scripting Reference or other documentation for the target Object should always be shown on the header toolbar of Unity Object drawers. True (Default) An icon for opening reference / documentation page for target Object is always shown on the header toolbar of Unity Object drawers. False An icon ..
Determines whether an icon for opening the quick invoke menu should always be shown on the header toolbar of Unity Object drawers. True (Default) An icon for opening the quick invoke menu is always shown on the header toolbar of Unity Object drawers. False An icon for opening the quick invoke menu is not usually ..
Determines whether an icon for enabling Debug Mode+ for the drawer should always be shown on the header toolbar of Unity Object drawers. True (Default) An icon for enabling and disabling Debug Mode+ for the drawer is always shown on the header toolbar of Unity Object drawers. False An icon for enabling and disabling Debug ..
Determines how the height of text drawers should be determined. Constant The height of text drawers will remain constant. They will be either a single line in height, or four lines in height if they have the TextAreaAttribute. Line Breaks The height of text drawers will remain constant, except when the text fields contain manual ..